I lead design teams in building scalable systems that work in the real world — where constraints, pressure, and trust are part of the equation.
Design is not just about making things look good—it's about making things work for people.
What my team can expect from me — and what I expect from the work we put into the world.
I care deeply about craft and quality, and I invest time in coaching and feedback so the whole team can do their best work.
Strong teams create strong outcomes, so I prioritize mentorship, growth, and psychological safety alongside delivery.
Alignment and trust don't happen by accident — I intentionally build relationships across teams so good ideas can move forward.
I push for clarity and refinement so the final experience feels intuitive, not just complete.
I focus on how things actually work in the world — under pressure, with imperfect systems, and real human behavior.

As a Senior Manager, Product Design at Asurion, I lead teams creating enterprise tools that support millions of expert-led experiences every year. I focus on clarity, craft, and designing for real-world complexity, with the belief that great design should feel a little like magic.